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I did visuals last night at Fairy Tales at the Coronet together with Quadroptica and Inside-Us-All. I used my latest build of Quartonian VAST and a second machine running Grid Pro. A couple of things have come out of this including my decision to expand the scope of the Quartonian blog.

I learned a couple of things from the experience of using VAST live, first it works…. it works very, very well. I can have Quartonian VAST running on the output display, run Photoshop at the same time and edit new stills to use, drop them in to VAST and have them up on screen within minutes and the output renderer doesn’t drop a frame.

I did two sets, a chill set and the main stage, in between the sets I realised I wanted another controller in VAST so I opened up the XCode project and Interface Builder, added a new pulldown menu, linked it to the composition and recompiled a new build of VAST. Took 10 minutes and I had the extra controller I needed… This rocks….

But the interface for VAST still needs a lot of work, and I absolutely have to solve the preview problem and figure out how to have two output windows. Working blind sucks…. So it’s time to roll up my sleeves and buy the Hillegass Cocoa Book.

As a consequence of this I’m going to cover other areas of Mac OS X graphics development besides Quartz Composer including Cocoa, OpenGL, Core Image and anything else that helps me create the VJ tool I really want.

I also will cover new technologies for immersive displays and novel interface methods. One of my goals with VAST is to turn it into a custom tool for generating extremely high resolution output spread across multiple displays. A Power Mac Quad G5 can now run seven outputs simultaneously and I believe with the right graphics cards and a custom GUI designed for the purpose that Quartonian VAST could create multiscreen visuals of a type I’ve never seen before.

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